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Your team will only gain reinforcements when someone takes the enemy's intel, or when an enemy stealing your team's intel is neutralized. Your team's goal is to take the enemy's intel and return it to your base. Infiltrate - The standard Capture the Flag mode, but with a twist. The defenders must retain at least one cache from being destroyed and eliminate the enemy team once their reinforcements run dry.
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Destroying a cache earns the attackers more reinforcements and time on the clock. Strike - Three weapon caches must be destroyed by the attacking team to achieve victory. The HVT is only armed with a silenced pistol, but can pick up a weapon from a fallen enemy or teammate. It's one team's goal to make this happen and it's the other team's goal to stop this from happening at all costs. This gameplay in this mode is reminiscent to King of the Hill or "tug of war".Īmbush - A high value target ("HVT") must be escorted to an extraction point. The team that controls it does not deplete reinforcement waves. Occupy - There is one central territorial objective in the area. When both teams have lost their caches and all reinforcement waves, it becomes a Firefight match. Teams gain extra reinforcement waves until their cache is destroyed. Skirmish - In addition to three territorial objectives, each team has a supply cache to protect. Every life counts, making this a very suspenseful experience dependent upon teamwork. Secure all objectives or eliminate all enemy to win.
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Each team only respawns when they secure an objective. Once the third objective is captured by the attackers, a fourth cache objective must be destroyed, while the defenders have only one life to make a last stand.įirefight - Three territorial objectives, one for each team, plus one neutral. Defenders have a finite amount of reinforcements and must use each wisely. For each objective captured, they gain more reinforcement and time to attack the next. Push - Three territorial objectives must be captured by the attacking team in sequential order. Dedicated Server Support for PC and Linux.Playable on PC, Mac OSX, and Linux with multiplayer cross-compatibility.Create custom maps and content using the Insurgency SDK and scripting system, and share them on the Steam Workshop.Highly immersive particle FX and audio to intensify the game experience.Simplified HUD and UI for a clean, immersive user experience focused on the action and environments.Accumulate supply to customize and upgrade your gear, affecting your weight, stamina, and movement speed.Overhead map detailing objective and teammate locations.Squad-based communication system which includes 3D VOIP, allowing friendly and enemy players within proximity to hear you.Squad system built upon role-based player classes, which are customizable and asymmetrical based on what team you are on.Offline practice mode, playing with bots on all game modes.Free content updates that include weapons, game modes, maps, and new features.5 cooperative game modes where you and your friends team up to complete mission-based objectives.7 multiplayer game modes supporting up to 32 players, with a focus on territorial control, destroying weapon caches and escorting high value targets.16 maps playable in day and night versions on various multiplayer and cooperative modes, ranging from environments in the Middle East, Africa, and Central Asia.Over 40 weapons with numerous attachments, no crosshair, and a focus on realistic weapon behavior including a free-aim system and intense suppression effects.The follow-up game to the award-winning Source mod, Insurgency is highly competitive and unforgivingly lethal, striking a balance between one-life gameplay and prolonged action. Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience.